“About Last Night…”

Here are the patch notes from last night’s update:

  1. Updated the dynamic sector culling system to resolve its conflict with the tonemapping shader
    – Resolved the immediate render crash which created the black screen of death
    – More updates are required for the culling technology, as well as some fine-tuning of the sectors
    – Some objects will be culled while their shadows are still visible
  2. Fixed the inadvertent culling of the Central Hall interior, which made it impossible for the doors to open
    – The waypoints inside the building are now properly directed to
    – Access to the NPCs inside the interior has been restored
    – Some of these interior, namely the ceiling, will be culled while it should be visible
  3. Updated a majority of the game’s textures to make them more MMO compliant
    – Reduced the game’s absolute size by 110%; reduced its RAM requirements by 170%
  4. Optimized the live server technology to improve the bandwith pipeline
    – Improved overall client communication in regards to player data

Additionally, here are the revised system requirements:


  • Nvidia geForce GTX 275 (or equivalent)
  • 2GB of DDR3 RAM
  • 1.3GB of storage space
  • DirectX 11


  • Nvidia geForce GTX 660 (or equivalent)
  • 4GB of DDR3 RAM
  • 2GB of storage space
  • DirectX 11

Visit the Play Now page to download the Windows launcher and for instructions on cleaning out previous versions.

For help email support@valianceonline.com


Posted on December 29, 2015, in Uncategorized. Bookmark the permalink. 5 Comments.

  1. I have a radion, not a nvidia video card, is that ok?


  2. I’ve yet to try the pre-alpha as I’m not much of a tester and mainly don’t want to spoil the surprise of the retail game. However, I do follow a thread over at Something Awful and it did not look good. Check out a post on this page while you can since SA forums are only open a short time without a subscription. http://forums.somethingawful.com/showthread.php?threadid=3489336&userid=0&perpage=40&pagenumber=396

    Red skies, bad textures, controls that don’t work, etc. I hope you get some smooth playable content and many features are not just static icons before you try another Kickstarter. I realize it is pre-alpha but I thought you guys were further along than this post indicates.


  3. Oh and if you decide to visit the thread, read some of the character bios they post from past CoH players…hilarious and something I will be more active in reading in Valiance Online. I hope Wizard Lord shows up.


    • Some people are having graphics issues which we’re working on fixing. Another patch coming this weekend if all goes well (testing it now).

      I have to say the “full-time staff and more money” comment made me LOL though. If only it were true! 😀

      Liked by 1 person

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