“About Last Night…”

Here are the patch notes from last night’s update:

  1. Updated the dynamic sector culling system to resolve its conflict with the tonemapping shader
    – Resolved the immediate render crash which created the black screen of death
    – More updates are required for the culling technology, as well as some fine-tuning of the sectors
    – Some objects will be culled while their shadows are still visible
  2. Fixed the inadvertent culling of the Central Hall interior, which made it impossible for the doors to open
    – The waypoints inside the building are now properly directed to
    – Access to the NPCs inside the interior has been restored
    – Some of these interior, namely the ceiling, will be culled while it should be visible
  3. Updated a majority of the game’s textures to make them more MMO compliant
    – Reduced the game’s absolute size by 110%; reduced its RAM requirements by 170%
  4. Optimized the live server technology to improve the bandwith pipeline
    – Improved overall client communication in regards to player data

Additionally, here are the revised system requirements:

Minimum

  • Nvidia geForce GTX 275 (or equivalent)
  • 2GB of DDR3 RAM
  • 1.3GB of storage space
  • DirectX 11

Recommended

  • Nvidia geForce GTX 660 (or equivalent)
  • 4GB of DDR3 RAM
  • 2GB of storage space
  • DirectX 11

Visit the Play Now page to download the Windows launcher and for instructions on cleaning out previous versions.

For help email support@valianceonline.com

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Posted on December 29, 2015, in Uncategorized. Bookmark the permalink. 5 Comments.

  1. I have a radion, not a nvidia video card, is that ok?

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  2. I’ve yet to try the pre-alpha as I’m not much of a tester and mainly don’t want to spoil the surprise of the retail game. However, I do follow a thread over at Something Awful and it did not look good. Check out a post on this page while you can since SA forums are only open a short time without a subscription. http://forums.somethingawful.com/showthread.php?threadid=3489336&userid=0&perpage=40&pagenumber=396

    Red skies, bad textures, controls that don’t work, etc. I hope you get some smooth playable content and many features are not just static icons before you try another Kickstarter. I realize it is pre-alpha but I thought you guys were further along than this post indicates.

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  3. Oh and if you decide to visit the thread, read some of the character bios they post from past CoH players…hilarious and something I will be more active in reading in Valiance Online. I hope Wizard Lord shows up.

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    • Some people are having graphics issues which we’re working on fixing. Another patch coming this weekend if all goes well (testing it now).

      I have to say the “full-time staff and more money” comment made me LOL though. If only it were true! 😀

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